Friday, March 29, 2013

Retrospectives 4


I think the pressure is starting to build, we still don't combat in the engine and it seems to come down to use not being able to find the files or commands needed to call animations. But without this we can't run numbers or set up the attack and defense system. Pretty much I have put all but 1 member onto the combat feature team to figure it out. Hopefully we can get it in time to get AI in.

Sprint 4
3/26/2013
Bad

  • Combat Feature team
  • Standups take too long
  • People aren’t responding timely to friday standup
  • Morale
    • Tempers are high
  • Art team’s work is getting in late


Good
  • Effort
  • For the most part, Improve section from last sprint was done
  • Inside meta and feature communication
  • People have appreciated the little victories more
  • Attendance
  • Information disseminated in friday emails

How to Improve
  • All hands on deck for combat
  • Appreciate small victories more
  • If you have something to show, show it
    • Dedicate a bit of time in the first hour of class to show work
  • Meta team google hangout for screen sharing in class
  • Start standups immediately
  • Make sure to send friday standups ON FRIDAY
  • Learn from your mistakes and success
  • People need to use Trello as they work, rather than just before the end of the sprint
  • Art Team needs strict deadlines

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