Resume

Eldon Dale Kurth

2100 w Pierce St Apt 433
Milwaukee, Wisconsin 53204
Game Designer / Agile Management
Phone: (715) 218-5498
Email: Eldon.Kurth83@gmail.com
Blog: http://powerupranch.blogspot.com/
LinkedIn: http://www.linkedin.com/pub/eldon-kurth/32/3a1/15



Game Development Software Proficiencies
           
Unity 3.4        
3D Studio Max 2012
AutoDesk Mudbox 2012
Photoshop CS5
Gimp 2.0
Torque Overlord (Windows Install)
Unreal Editor 3.0
Torque Show Tools Pro
Torque Constructor Microsoft Office (Word, Excel, Powerpoint)

Project Management Skills

Collaborative Project Planning
Productivity Motivation
Scrum Process
Kanban Process
Lean Process
Sales Team Management
Retail Management


Design Based Skills

Level Design and Game flow planning
AI and Enemy Design
Graphic User Interface Design
Game play Design
Character Design
Lore and Content Design
Storyboarding

Animation Based Skills
           
Block out geometry in 3dsMax
Create Textures from reference image
Level textures and object textures
Shaders and materials
Bump Mapping Textures
Photography
           
Collaborative Project Software Proficiencies
           
Silcat   
HeroEngine
Ventrilo (VPN)



Agile Based Game Development
           
Forever Interactive LLC: Product Owner / Game Designer
November 2009 - Present

MATC Capstone Class - Notorious Project - Product Owner
August 2012 - May 2013        

Farmers' Market Makin' Money
March 2012 - June 2012         

MATC ARG/AUG School Project : Project Director
September 2011 - May 2012

Global Game Jam - Product Owner
January 2012
 
“Dirty” Student Game Development Project:

Game Designer, Level Designer, Concept Artist / February 2008 – April 2008



Employers

Product Owner / Lead Game Designer / Particle Effects Artist
Forever Interactive LLC
Responsibilities: Trim project backlog, task planning, sprint planning, roadmap creation, recruiting, personal troubleshooting, personal tracking, game play design, level design, user interface design, character design, lore design. employee motivation, special effects design and creation. texture creation, in engine scripting
May 2009 - Present

Courier
Assisted Living Pharmacy Service
Responsibilities: order accuracy, customer service, product transportation
August 2012 - Present

Game Designer / Agile Consultant
Circle 1 Network
Responsibilities: Trim project backlog, task planning, sprint planning, roadmap creation, graphic user interface design, game play designer, community management, personal tracking
March 2012 - June 2012
           
Entry Level Management / Pawn Broker /  Sales Team Member
Pawn America
Responsibilities: Task allocation, employee motivation, sales, inventory management, counting cash, pawn broking, customer service
August 2009 - October 2010

Education

Associate Degree of Applied Science, Computer Simulation and Gaming
Focus of Study: Design and Project Management
Milwaukee Area Technical College
Graduated May 2015

Course work in Game Art and Design
Westwood Technical Online College
May 2008 - February 2010

Associate Degree of Applied Science, Electro-mechanical Technology
North-Central Technical College

Graduated May 2004

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