Eldon Dale Kurth
2100 w Pierce St Apt 433
Milwaukee, Wisconsin 53204
Game Designer / Agile Management
Milwaukee, Wisconsin 53204
Game Designer / Agile Management
Phone:
(715) 218-5498
Email: Eldon.Kurth83@gmail.com
Blog:
http://powerupranch.blogspot.com/
LinkedIn:
http://www.linkedin.com/pub/eldon-kurth/32/3a1/15
Game
Development Software Proficiencies
Unity 3.4
3D Studio Max 2012
AutoDesk Mudbox 2012
Photoshop CS5
Gimp 2.0
Torque
Overlord (Windows Install)
Unreal Editor 3.0
Torque Show Tools Pro
Torque Constructor Microsoft Office (Word, Excel, Powerpoint)
Unreal Editor 3.0
Torque Show Tools Pro
Torque Constructor Microsoft Office (Word, Excel, Powerpoint)
Project Management Skills
Collaborative Project
Planning
Productivity Motivation
Scrum Process
Kanban Process
Lean Process
Sales Team Management
Retail Management
Design
Based Skills
Level Design and Game flow
planning
AI and Enemy Design
Graphic User Interface Design
Game play Design
Character Design
Lore and Content Design
Storyboarding
Animation Based Skills
Block out geometry in 3dsMax
Create Textures from reference image
Level textures and object textures
Shaders and materials
Bump Mapping Textures
Photography
Create Textures from reference image
Level textures and object textures
Shaders and materials
Bump Mapping Textures
Photography
Collaborative Project Software Proficiencies
Silcat
HeroEngine
Ventrilo (VPN)
Agile Based Game Development
Forever
Interactive LLC: Product Owner / Game Designer
November
2009 - Present
MATC
Capstone Class - Notorious Project - Product Owner
August
2012 - May 2013
Farmers'
Market Makin' Money
March
2012 - June 2012
MATC
ARG/AUG School Project : Project Director
September
2011 - May 2012
Global
Game Jam - Product Owner
January
2012
“Dirty”
Student Game Development Project:
Game Designer, Level Designer, Concept
Artist / February 2008 – April 2008
Employers
Product Owner / Lead Game Designer / Particle Effects
Artist
Forever Interactive LLC
Responsibilities: Trim
project backlog, task planning, sprint planning, roadmap creation, recruiting,
personal troubleshooting, personal tracking, game play design, level design,
user interface design, character design, lore design. employee motivation,
special effects design and creation. texture creation, in engine scripting
May 2009 - Present
Courier
Assisted Living Pharmacy
Service
Responsibilities: order
accuracy, customer service, product transportation
August 2012 - Present
Game Designer / Agile Consultant
Circle 1 Network
Responsibilities: Trim
project backlog, task planning, sprint planning, roadmap creation, graphic user
interface design, game play designer, community management, personal tracking
March 2012 - June 2012
Entry Level Management / Pawn Broker / Sales Team Member
Pawn America
Responsibilities: Task
allocation, employee motivation, sales, inventory management, counting cash,
pawn broking, customer service
August 2009 - October 2010
Education
Associate Degree of Applied Science, Computer
Simulation and Gaming
Focus of Study: Design and Project
Management
Milwaukee Area Technical College
Graduated May 2015
Course work in Game Art and Design
Westwood Technical Online
College
May 2008 - February 2010
Associate Degree of Applied Science,
Electro-mechanical Technology
North-Central Technical
College
Graduated May 2004
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